Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > The Campfire > Assassin

Notices

Reply
 
Thread Tools Display Modes
Old Feb 14, 2007, 01:45 PM // 13:45   #1
Academy Page
 
Join Date: Jan 2007
Location: In front of a computer.
Guild: Paladins of the Mists
Profession: Mo/N
Advertisement

Disable Ads
Red face Assassin Questions

I am considering making an Assassin character, but I don't know what to choose as my secondary profession. I have read all I can find on guildwiki, and have read multiple walkthroughs, and they all have something different to say. So, which secondary profession would you recommend? Thanks!
Cyon Vaan is offline   Reply With Quote
Old Feb 14, 2007, 02:05 PM // 14:05   #2
Grotto Attendant
 
Stormlord Alex's Avatar
 
Join Date: Dec 2005
Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
Profession: W/E
Default

The assassin is, by itself, a pretty self-sufficient class. I personally look at skills that require little to no investment to get a lot out of, rounding off my build while allowing me to concentrate on killing stuff.

To this end... My favourite 'sin 2ndaries are:

/W for [skill]Burst of Aggression[/skill]

/Mo for [skill]Mending Touch[/skill]

/N for [skill]Plague Touch[/skill] , as well as hexes to compliment the 'Black' line of 'sin skills.

::EDIT:: If this is for PvE mostly, then Mesmer is an incredibly good choice allowing you to survive in tougher areas... Try [skill]Mantra of Frost[/skill] against the afflicted!

Last edited by Stormlord Alex; Feb 14, 2007 at 02:07 PM // 14:07..
Stormlord Alex is offline   Reply With Quote
Old Feb 14, 2007, 02:33 PM // 14:33   #3
Academy Page
 
Jaws Of Doom's Avatar
 
Join Date: Dec 2006
Location: USA
Profession: R/E
Default

I went A/Rt, but only for easy capping. Personally, I would go with another Physical class like Warrior, Ranger, Dervish, or Paragon if you take him to Elona. A/W or A/D are particularly deadly as you can use high damage weapons like scythes or hammers, and get a lot of crits off them too.
Jaws Of Doom is offline   Reply With Quote
Old Feb 14, 2007, 02:38 PM // 14:38   #4
Ascalonian Squire
 
Join Date: Nov 2006
Guild: Beer Refugees [Wine]
Profession: R/
Default

I went /R but that was more for the defensive side as 1) I like survivor Sins ,2) the easiest (IMO) ascension in Tyria and 3) was easiest for me to cap elites.
I think this thread is showing you that there is no one answer, it all depends on what you want to do with the char and what skills you feel happiest using.
AZ DarkKnight is offline   Reply With Quote
Old Feb 14, 2007, 03:00 PM // 15:00   #5
Furnace Stoker
 
Painbringer's Avatar
 
Join Date: Jun 2006
Location: Minnesota
Guild: Black Widows of Death
Profession: W/Mo
Default

Personally I only use Assassin skills for my builds, but in the beginning I used a Ranger.

Ranger- You have defensives skills like whirling defenses good for get in and get out (does not last long) or Apply poison for degeneration with your daggers. Also Trolls Urgent is good to use before you attack helps with spikes.

Monk- You can use Healing breeze good like I said above to help with spikes. And also add rebirth or Resurrection.

In the beginning of factions you have limited skills, so survivability is main concern. When you get to Level 20 and both attribute quests done. You can rely more on just the assassin skills for defense and healing.
Painbringer is offline   Reply With Quote
Old Feb 14, 2007, 03:02 PM // 15:02   #6
Forge Runner
 
DeanBB's Avatar
 
Join Date: Jul 2005
Location: Arizona
Guild: Wizardry Players Guild, http://4guildwars.7.forumer.com
Default

I'd say don't stress over it too much since you can change your 2nd soon enough. If you were starting in Prophecies then the free skills through quest rewards is something to consider but you don't get much of that in Factions.
DeanBB is offline   Reply With Quote
Old Feb 14, 2007, 05:29 PM // 17:29   #7
Wilds Pathfinder
 
Jongo River's Avatar
 
Join Date: Oct 2006
Default

As has been said, by the time it's important, you're able to switch secondary profession anyway. FWIW - I like to have Ranger for complimentary skills and alternative ranged attack options. If I'm going solely with Sin skills, then I go Monk secondary, because Rebirth is so much better than a limited use res signet, when you're trying to complete a mission with a team of suicidal henchies.

I actually started with Ele, but consider that a mistake. It did give me ranged attack skills to switch over to *completely* (for missions I just couldn't manage at close quarters), but it didn't really seem to mesh with a Sin. That said, there is an interesting solo green hunting build on wiki, for A/E.
Jongo River is offline   Reply With Quote
Old Feb 14, 2007, 08:39 PM // 20:39   #8
Academy Page
 
bug_out's Avatar
 
Join Date: Dec 2005
Profession: R/E
Default

My 'sin uses A/R. When I am playing with guildies or friends who don't care what i take, it's is good for degen. if I am bored and feeling like a PUG, the Crit Barrager variant gets me into groups more often than not.
bug_out is offline   Reply With Quote
Old Feb 15, 2007, 01:46 AM // 01:46   #9
Walking Wiki
 
Toutatis's Avatar
 
Join Date: Nov 2006
Location: Isle of Medication
Guild: Visitors from Aranna [VFA]
Profession: Me/E
Default

My assassin is also an A/Me. I mainly did this because Assassins and Mesmers both take Lyssa as their patron deity, plus there are a few skill combos between classes that can be handy. For example - using Distortion to fill the gap while I wait for Flashing Blades to finish recharging (it's been useful to me on a few occasions where escaping hasn't been a viable option). I don't use the Me hexes much. Maybe they'll be useful somewhere, but not going with my particular style of play right now.
Toutatis is offline   Reply With Quote
Old Feb 20, 2007, 02:22 PM // 14:22   #10
Academy Page
 
Sterrekat's Avatar
 
Join Date: Feb 2007
Location: Belgium, I think, but I can't actually remember it...
Guild: The Moonwailers
Profession: Me/E
Default

Well, I got a sort of the same problem...
I want to make a sin/necro or a necro/sin
but wich one as my 1th and wich on as my 2th?
*sigh*
Sterrekat is offline   Reply With Quote
Old Feb 20, 2007, 04:43 PM // 16:43   #11
Banned
 
The5thSeraph's Avatar
 
Join Date: Jan 2007
Default

Quote:
Originally Posted by Sterrekat
Well, I got a sort of the same problem...
I want to make a sin/necro or a necro/sin
but wich one as my 1th and wich on as my 2th?
*sigh*
That depends whether you want a selection of main Necro skills with Assassin support skills... or a selection of main Assassin skills with Necro support.

For the former, just about any class can benefit from an Assassin's shadow-stepping and speed boost skills. There are additionally a few Deadly Arts hexes that can go quite nicely alongside Curses. Assassin's Promise is good for recharging skills with long recharge (though a Soul Reaping necro won't really need the extra Energy generally).

For the latter, Parasitic Bond is great for black-line triggering and gives a heal at the end.... and Mark of Pain can make a simple spike into a dangerous AoE.

And most importantly of all, don't forget that secondary can be changed at Senji's corner... or rather other secondaries unlocked for easy switching. Primary class is thus all that really matters after that point.



To the original poster... A/Me is the way to go. Web of Disruption is a great unlinked hex for Blacklining...
The5thSeraph is offline   Reply With Quote
Old Feb 20, 2007, 05:27 PM // 17:27   #12
Academy Page
 
Sterrekat's Avatar
 
Join Date: Feb 2007
Location: Belgium, I think, but I can't actually remember it...
Guild: The Moonwailers
Profession: Me/E
Default

Oke, I think I go for the Assassin/Necromancer then...
Thanx for ''support ''
Sterrekat is offline   Reply With Quote
Old Feb 20, 2007, 06:18 PM // 18:18   #13
Desert Nomad
 
clawofcrimson's Avatar
 
Join Date: Sep 2006
Guild: Crimson Claw
Profession: W/
Default

If you are starting a pve sin.....the best thing to do is take a class that you are familiar with and is very safe.... the levels before lvl 20 are quite a drag on the sin ....its pretty hard.... the sin only really gets fun after levl 20 (ascended etc...)

looking back after a week of grinding up the levels... i would choose secondary ranger and henchway to levl20
clawofcrimson is offline   Reply With Quote
Old Feb 20, 2007, 07:27 PM // 19:27   #14
Academy Page
 
Sterrekat's Avatar
 
Join Date: Feb 2007
Location: Belgium, I think, but I can't actually remember it...
Guild: The Moonwailers
Profession: Me/E
Default

Now, you guys are making me doubt again

I had a assassin before, so I know what it is,
but I never had a necro before....
So I'm doubting (doubting? I don't think it's doubting, but wethever... You know what I mean!)
about that...
Cause if I take a necro/ Assassin, I can't change the 1th profession...
Only my 2th, and I don't like it to start allover again in case I don't like it...

BUT I do like the Necro's armor and face MUCH more then the once of the Assassin...

so I have a little of a huge problem ( for me...)

I can't chose

Last edited by Sterrekat; Feb 20, 2007 at 07:29 PM // 19:29..
Sterrekat is offline   Reply With Quote
Old Feb 20, 2007, 08:49 PM // 20:49   #15
Frost Gate Guardian
 
Kiba of hidden leaf's Avatar
 
Join Date: Oct 2006
Guild: Knights of the Ninth
Profession: R/
Default

Well, what skills do have with which professions, knowing what your good at can help us help you.
Kiba of hidden leaf is offline   Reply With Quote
Old Feb 20, 2007, 09:17 PM // 21:17   #16
Forge Runner
 
ensoriki's Avatar
 
Join Date: Aug 2006
Location: Canada bro.
Profession: A/D
Default

A/Mo
Is probably the easiest for beginners and something less complicated
You can get condition removal, small healing from things like live vigarously use regen... blah blah

....and going A/W just for an IAS is booooring -_- sure you can kill something in under 4/5 seconds...but you die 4/5 seconds after...maybe 2
ensoriki is offline   Reply With Quote
Old Feb 20, 2007, 10:05 PM // 22:05   #17
Frost Gate Guardian
 
Kiba of hidden leaf's Avatar
 
Join Date: Oct 2006
Guild: Knights of the Ninth
Profession: R/
Default

I have to agree with ensoriki, for PvP and PvE
Kiba of hidden leaf is offline   Reply With Quote
Old Feb 20, 2007, 10:17 PM // 22:17   #18
Desert Nomad
 
clawofcrimson's Avatar
 
Join Date: Sep 2006
Guild: Crimson Claw
Profession: W/
Default

wild blow is also useful from /w


I started with a/mo and found that it was still difficult being at the low level I was and fighting melee....(of course I was always farther than my levl should have been but...) I got to lv 20 in just a few hours of play....using smiting skills from a distance and sending in the henchis....lol....

Last edited by clawofcrimson; Feb 20, 2007 at 10:32 PM // 22:32..
clawofcrimson is offline   Reply With Quote
Old Feb 21, 2007, 01:01 AM // 01:01   #19
Krytan Explorer
 
Laenavesse's Avatar
 
Join Date: Nov 2006
Guild: The Shadow Tower
Profession: A/
Default

@sterrekat:

make both then! xDDD

Seriously though, you know how the assassin plays and I'm assuming you probably deleted it from the way it sounds. So try the necro. Get a feel for it. Then you can decide if you want to try an Assassin/Necro

I'm actually considering adding another secondary to my sin to /N to get parasitic bond _._

At first i had my sin as /R because I think that was one of the more popular ones at the time with the Crit Barrager builds. Then I changed to /Mo so I could have better res and possible HB. In the end I just used all sin skills anyway. Added /D for possible running build before Deadly Paradox got nerfed.

Soooo yeah. Just depends on how you wanna play
Laenavesse is offline   Reply With Quote
Old Feb 21, 2007, 01:21 AM // 01:21   #20
Academy Page
 
Austin O's Avatar
 
Join Date: Jan 2007
Location: Arizona
Guild: Pirates of the Searing [YoHo]
Profession: Rt/Mo
Default

I thought Assassins like Grenth the best?
Austin O is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 03:19 PM // 15:19.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("